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The Howling Abyss is used for "ARAM" (All Random All Mid) matches, and is five vs. five. [19] The difference between the Abyss and the other maps is that there is only a single narrow lane of Turrets and an Inhibitor, and no neutral jungle area. Thus, rather than skirmishes and hidden movement, the Abyss focuses exclusively on large team-fights in the sole middle lane. Players cannot return to their allied base to replenish health and mana or purchase items unless they have been killed. [23] ARAM was launched as an official mode in September 2013. [24]

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